Game Studies and Web 2.0: Finding an Audience Online
by: Zach Whalen / University of Florida
Given gamers’ tech-enabled nature, how is gameology literature received online?
A Critical Forum on Media and Culture
A Critical Forum on Media and Culture
Game Studies and Web 2.0: Finding an Audience Online
by: Zach Whalen / University of Florida
Given gamers’ tech-enabled nature, how is gameology literature received online?
Beyond the Steady State
by: Judd Ethan Ruggill and Ken S. McAllister / University of Arizona
Meditations on the need for and the logistical constraints impeding the creation of computer game archives.
Getting Girls to Play: The Broadening of the Video Game Market
by: Suzanne Freyjadis-Chuberka / Independent Scholar
Guitar Hero’s innovative gameplay appeals to casual and hardcore gamers alike–including the Frag Dolls!
Who Are Wii? The Study of Console Fandom
by: Elliot Panek / Emerson College
How does gaming fandom in general and the new console fandom in particular compare to other forms of media fandom?
The Wii-volution will not be Televised:
The XNA-cution of a Business Model
by: Casey O’Donnell / Rensselaer Polytechnic Institute
While Nintendo’s Wii has been causing a stir among gamers and the general public alike, Microsoft is fundamentally changing the way video games are created.
Online Game Talk and the Articulation of Maleness
by: Avery Alix / University of Washington
How is masculinity constructed and policed in gamers’ online communications?
Kings, Queens, and Jackasses: Playing With Gender in Online Poker
by: Joanna Slimmer / University of Texas
In online poker rooms, players are bluffing about more than their cards.
The Limits of the Cellular Imaginary: iPhone and the Snuff Film
by: Eric Freedman / Florida Atlantic University
Though Saddam Hussein and Steve Jobs were on public display for quite different purposes, and on quite different stages, they were inevitably bound together by certain cultural logics of new media.
Commercial Media, Media Reform, and an Arlington Church Basement
by: Tim Gibson / George Mason University
The popular critique of media commercialism has deep cultural roots, and you don’t have to be fire-breathing Marxist to be disgusted with the moral consequences.
Not So Ugly: Local Production, Global Franchise, Discursive Femininities, and the Ugly Betty Phenomenon
by: Kim Akass and Janet McCabe
Examining the various incarnations of Columbia’s telenovela Yo soy Betty, la fea and the ways in which various countries across the world have adopted and translated the show.
Primetime’s Incompetent Liberalism
by: Shawn Shimpach / University of Massachusetts-Amherst
Primetime’s liberalism is both the problem and solution to its perceived red state/blue state divide.
Temporary Guantanomous Zones: Reality Camps and Crucibles
by: Jack Z. Bratich / Rutgers University
Rather than passively view the proliferation of camps in contemporary reality TV, we can ask how this spatial figure is more than a tool of domination.